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Beginning Flutter 3.0 with Dart in pdf


Beginning Flutter 3.0 with Dart A Beginner to Pro. Learn how to build Advanced Flutter 3.0 Apps by Sanjib Sinha in pdf

Firstly, with reference to mobile application development, there has not been a great change.

Structurally what we have been doing, will continue to do.

Certainly a change in here and there had taken place. In the next section we’ll discuss that and will take a deep dive.

Secondly, flutter web sections have got the makeover. Certainly it has become better.

Finally, a lot of changes have taken place in the desktop part.

Three months ago Google Flutter and Dart team announced Flutter support for Windows.

Who should read this book?

Are you an absolute beginner who without having any prior knowledge of programming language
wants to build a mobile application? Well, then this book is for you.

This book is not for intermediate
or experienced learners or developers.
We will try to add two things to our knowledge so that we will start building your mobile application.

First we will learn Flutter, a framework or tool that helps us to build the mobile application. Second,
we will learn a programming language called Dart, with which Flutter works.
If we do not understand the basic syntax and semantics of Dart, we will not be able to understand
the internal activities of Flutter.

We will learn both, Flutter and Dart side by side. For instance, if we find something like function
and object or named parameters in a constructor, we will learn that concept in Dart.
If you have no knowledge of programming language, or you have not written a single line of code,
you need not worry. We will go very smooth, we will have plenty of screenshots that will explain
what we are going to do. 

We will also learn the basic concepts of programming language through
Dart; it is important, because otherwise we will not be able to understand how Flutter framework works.

About the Book

Start as a Beginner and learn how to build Advanced Flutter 3.0 Apps in a few months.
What is the main advantage of this Book? It will always upgrade with Flutter.
It is at an advantage because I regularly write Flutter blog at my website , and besides, I keep updating this book.

As a result you can update your knowledge from lesser known facts to unknown facts about Flutter.
Consequently the pages and words have been increasing since I have first published this book. If you get the book, it will always give you the most recent development that takes place in Flutter widget and user interface world.

In addition, as you progress, you'll find that more concise and succinct detail about the Flutter widgets, and besides that, inherent concepts regarding widgets are getting added in a regular basis. I hope, that'll help you to understand firstly, and secondly, build more robust Flutter applications.

For example, although in the first part we used old Provider package, we've updated that to the new version in the later section.

As you know, Flutter is a free and open-source mobile User Interface framework created by Google. Therefore, it doesn't cost you any money to build and test applications.

There are other tools for the mobile application developers. But Flutter has distinguished itself for its simplicity.

Moreover, Flutter has one single codebase that runs everywhere.

By the way, Flutter uses on programming language in the background – Dart.

Therefore, if you’re a beginner and want to learn Flutter from scratch, you must have a knowledge of Dart, as well. And, this book will help you to achieve this.

Now, if you learn Flutter, with the help of one programming language Dart, you will be able to create two mobile applications at the same time.

One for Android and the other for iOS.

However, to start with you need to install Flutter that consists of SDK or Software Development Kit.

In addition, the Flutter framework that consists of User Interface library based Widget will help you to build any design you want to do.

This book will teach you from the very beginning. How to install Flutter, what IDE you need. Above all, how to build your first mobile application.

Because Flutter uses Dart programming language, we will start with Flutter. But side by side we will also learn Dart and its implementation on Flutter.

As time passes by, we’ll keep updating this book as Flutter gets upgraded, adding new features. Moreover, you’ll learn them also in this book.


1. Getting Started

2. Flutter and Dart Architecture: Understanding Class and Object

3. Dart Language Basic and its implementation in Flutter

4. Digging Deep into Dart to learn Flutter Logic

5. How to build Flutter UI using Widgets

6. Layouts in Flutter, Tips and Tricks

7. Introduction to State Management and Form Validation in Flutter and Dart

8. Provider: A recommended approach to manage State and Model-View-Controller Pattern

9. Everything about Flutter Navigation and Route 

10. More on Flutter UI, List, Map, and Provider Best Practices

11. Google’s Flutter 2.5 and Dart 2.14, What’s New

12. Understanding Material Design in Flutter

13. Slivers and Scrolling Widgets

14. A Close Encounter with Provider package and State Management

15. User Interface, Style, Theme and App Design

16. Flutter 2.8, Future, await, async and Database

17. Create, Retrieve, Update and Delete with SQLite Database: Build A Blog and My Diary Application in Flutter

18. Scoped Model, Provider, SQLite Database and FutureBuilder

19. Future then, aync, await, API, JSON: Let’s build a Current Weather Tracker App

20. Building Two Flutter Chat Apps with Firebase, and Firestore - First app with Stateful Widget, Second App with Provider

21. What Next?

About the book:

Sanjib Sinha

1038 Pages



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